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Spatial web: frontend architecture, WebGL and WebAR
> Decrypting Frontend Spatial Systems...
> Bridging 2D DOM logic with WebGL rendering environments.
> Unified parallax matrices fully operational.
MOUNT:FRONTEND_ARCHITECTURE.obj
MOUNT:SPATIAL_WEBGL.obj
MOUNT:WEB_AR_PIPELINE.obj
> Spatial modules loaded. Awaiting execution...
> LINKED_RECORDS: built for the browser
[2023]AR_GALAXY.webXR-ready product launch site: a fully 3D interface with an AR mode and a physics-based pinball machine, running on any WebGL device.[2025-now]QUEERESTHEATER_DE.webLIVEBilingual website of the collective: productions with trailers and credits, the collective, blog, press and contact, built as an Angular single-page app.[2026]OMNISTACK_PORTFOLIO.ngLIVEA terminal that renders a world. Every page adds a layer to the real-time scene behind it.[2020]EXHIB_IO.webglVirtual trade-fair booths, presentations and micro-conferences in the browser, built in the first pandemic year.[2026.09]ASSEMBLED_WORLDS.glslLATESTA ten-minute immersive projection show by 21 digital artists for the twelve surfaces of a hall at Phoenix des Lumières, built in a three-day hackathon. My part: the south-west wall.> open the full archive: [4] WORK_ARCHIVE